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Anti-Cheat & Moderation for Rust Organizations

Catch cheaters before your players do.

Galium watches your Rust servers in real time, scores suspicious players, and enforces your rules automatically across your whole network. No client install, nothing to bypass.

Request Access
0+
players monitored in real time
live across the Rust server network
2021
Protecting Rust servers since
24/7
Automated enforcement
Live network snapshot
Players watched0+
Detection signals
combatmovementchatteams

Every server strengthens the network intelligence behind Galium.

A managed protection layer

It runs your front line, so your team doesn't have to.

Galium is not another dashboard your staff has to babysit. It watches every server, scores suspicious behavior, and escalates only when your rules are crossed.

Watchlive server activity
Detectsuspicious behavior
Deciderisk + rules
Enforceban · mute · kick

Automatically, 24/7, inside the limits you set.

The Galium Engine

From live gameplay to enforced fair play.

Galium turns live Rust server activity into risk scores, detections, moderation flags, and automated enforcement across every server you run.

Live Signals
CombatMovementTeam linksChatVoiceSigns & images
Galium Engine
IngestScoreClassifyEnforce
Behavioral analysisRisk scoringPersistent profilesCross-server intelligence
Flags & Detections
Cheat Detectionaimbot · recoil · movement
AntiTeam Detectionteam links · proximity
Moderation Flagschat · voice · signs
Risk Tierslow · high · critical
Automated Actionsfired when your rules are crossed
Ban Mute Kick Discord Alert

Coverage

Everything you need to keep your servers clean.

Cheat Detection

Server-side detection for aimbot, no-recoil, flyhack, scripting and more, read from gameplay the client can't fake.

AntiTeam

Catches players cooperating past your group limit (code-shares, base access, revives and proximity) and shows who's grouped with whom.

Risk Scoring

Every player carries one risk score and tier, so staff open the profiles that matter first instead of scrolling a wall of logs.

Automated Enforcement

Set your thresholds once; Galium bans, mutes or kicks the moment they're crossed. No admin online required.

Moderation

Chat, sign and voice moderation with banned-word and pattern filters that mute offenders in-game.

Persistent Profiles

Risk and history follow each SteamID across servers and wipes. Repeat offenders never get a clean slate.

Built for organizations

Not single servers. Your whole network.

Galium is built for the whole organization, not one server in isolation. Player identity, risk and enforcement are shared across every server you run, so there are no blind spots between them, and no cheater who's "new" just because they hopped servers.

  • Org-wide policySet your detection and enforcement rules once; they apply across every server.
  • Persistent profilesRisk and history survive wipes and server hops. No fresh start for repeat offenders.
  • Network reputationOpt in to share intelligence with communities you trust and see threats before they reach your servers.
Player7656119•••••2043
Critical
Network risk score
Detected on EU | 5x, enforcing network-wide
  • Main | 2x VanillaWatchingBanned
  • EU | 5x ModdedWatchingBanned
  • US | HardcoreWatchingBanned
  • AU | 3x QuadWatchingBanned

One profile. Enforced everywhere you operate.

Setup

Live in under a minute.

Galium installs as a single server-side component. There's no client anti-cheat to bypass, and detection runs off your server, so your tick rate stays stable even at peak population.

1

Add Galium to your server

One server-side file, one console command. Players install nothing.

2

Connect your organization

Paste your organization token and you're linked. No per-server setup.

3

Watch it work

Detection, scoring and enforcement start immediately across your servers.

FAQ

Rust anti-cheat & moderation FAQ

Stop reacting. Start enforcing.

Galium is currently onboarding vetted Rust organizations. Request access or come talk to us in Discord.

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