Rust anti-cheat

Catch cheaters before your players do.

Galium watches your Rust servers in real time, scores suspicious players, and enforces your rules automatically across your whole network. No client install, nothing to bypass.
  • Server-side: nothing on the player's machine
  • One record: per player, across every server
  • Automated: rules run with no admin online
Players monitored
40,000+
Protecting Rust servers since
2021
Automated enforcement
24/7
How it works

From live gameplay to enforced fair play.

Galium reads every server, scores what it sees, and acts only when a rule you set is crossed.

Signals

  • Combat
  • Movement
  • Chat
  • Voice
  • Signs
  • Teams

Galium

Combat, aimbot detection

Rule matched

Response

  • Ban
  • Mute
  • Kick
  • Discord alert

Running DayZ servers? See Galium for DayZ

Coverage

Detection, signals, enforcement and moderation in one layer.

Galium capabilities and what your staff see
Capability typeCapabilityWhat it doesWhat your staff see
Cheat detection
Server-side detection for aimbot, no-recoil, flyhack, scripting and more, read from gameplay the client can't fake.
Alert score 9214 alerts
Anti-team
Flags players cooperating past your group limit (code-shares, base access, revives, proximity) and shows who is grouped with whom.
Teaming threat 744 playing together
Guard ranking
The Guard account-risk ranking orders the accounts in your organization by risk, so staff open the profiles that matter first instead of scrolling a wall of logs.
Guard score 88Ranked 3rd
Automated enforcement
Set your thresholds once. Galium bans, mutes or kicks when they are crossed, inside the rules you wrote.
Banned
Moderation
Chat moderation with banned-word and pattern filters that mute offenders in-game. Voice and sign/image AI moderation is available as a paid add-on.
Muted
Persistent profiles
Alert history, Guard ranking and enforcement follow each SteamID across servers and wipes. A repeat offender does not start over.
4 servers 3 wipes

Built for organizations

Not single servers. Your whole network.

Galium is built for the whole organization, not one server at a time. Player identity, signals and enforcement are shared across every server you run, so a player banned on one is banned on all of them.

  • Org-wide policy

    Set your detection and enforcement rules once; they apply across every server.

  • One record per player

    Alert history and enforcement survive wipes and server hops.

  • Shared intelligence

    Share alerts and bans with partner organizations you trust, under agreements both sides sign.

Setup

Set up in three steps.

Galium installs as one server-side component. There is no client anti-cheat to bypass, and analysis runs off your server, so your tick rate stays stable at peak population.
  1. Add Galium to your server

    One server-side file, one console command. Players install nothing.

  2. Connect your organization

    Add the server in the clientarea and paste your organization token. The server registers itself when it starts.

  3. Watch it work

    Detection, scoring and enforcement start as soon as the server reports in.

Rust anti-cheat & moderation FAQ

Request access for your organization.

Galium onboards vetted Rust organizations today and is bringing the same platform to more games, starting with DayZ. Request access, or talk to us in Discord first.

See pricing

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Operated by CyberSynthetics Solutions LLC