In development

Server-side anti-cheat for DayZ servers

Where Galium for DayZ is

DayZ: stage 2, Early development

Galium for DayZ is at stage 2 of 5, Early development, as of 2026-10-15. All five capabilities are planned.

DayZ capabilities
CapabilityWhat it doesStatus
Behavioural analysis on the server; nothing on the client.
Planned
Orders accounts for staff review; a ranking, not a probability.
Planned
One record per player across your servers.
Planned
Kick, ban, mute and alert rules.
Planned
Alerts and moderation from Discord.
Planned

Last updated 2026-10-15

Quick answer

DayZ servers are protected on the client by BattlEye, but nothing watches how players behave on your server. Galium is a server-side anti-cheat and moderation platform: it analyzes gameplay on the server to flag cheating, ranks accounts with the Guard account-risk ranking, keeps one ban list across every DayZ server your organization runs, and enforces your rules automatically. Galium for DayZ is in development and works alongside BattlEye, not instead of it.

The problem

DayZ hackers cost you players. Manual hunting does not scale.

  • Hackers stay on community servers

    Aimbot, ESP and teleport users keep playing on community servers until an admin happens to catch them. Every hour they stay costs you regular players.

  • BattlEye covers the client

    BattlEye checks the player's machine. It does not judge how someone plays on your server, so behaviour that gets past it reaches your players.

  • Admins hunt by hand

    Catching DayZ cheaters today means reviewing footage, spectating with admin tools and weighing reports one by one, across every server you run.

DayZ anti-cheat, answered

Register interest for Galium on DayZ.

Galium for DayZ is in development. Join the Discord, tell us about your servers, and we will contact you as private testing opens.