What Galium does
Detect. Decide.Enforce automatically.
A complete, mostly-automated anti-cheat and moderation layer for Rust organizations, from the moment a suspicious player joins to the moment they're removed, across every server you run.
Detection
Catch the cheats the client tries to hide.
Galium analyzes live, server-side gameplay to flag the full range of Rust cheats, without trusting the player's machine. From blatant aimbot to subtle no-recoil, detections land in real time with the context your team needs to act. Behind the scenes, machine learning helps us analyze that behavioral data to sharpen detection as cheats evolve.
- Server-side capture: nothing for players to install or bypass
- Dozens of cheat & exploit categories covered
- Continuously updated as cheats evolve
Risk scoring
Know exactly whoto check first.
Every player gets a single, easy-to-read threat score and tier that combines skill anomaly, alerts and reports. Instead of scrolling endless logs, your staff see a ranked board of who actually matters, updated continuously across all your servers.
- One threat score per player, four clear risk tiers
- Built from skill anomaly, alert score and reports
- Sortable, searchable, filterable by tier & status
Anti-team
See exactly who's working together.
Teaming beyond your group limit is the hardest rule on Rust to police, and the easiest to hide. Galium surfaces the relationships behind it and maps who's cooperating with whom, so you can act on evidence instead of suspicion.
- Flags cooperation that exceeds your group limit
- Player-to-player, player-to-clan and clan-to-clan scoring
- Weighted by interaction and proximity over time

Automation
Enforce your rules while you sleep.
Build simple rules once and Galium does the rest. When a player crosses the line you set, it bans, mutes, kicks, or alerts your team automatically. Consistently, across every server, 24/7. No scripting, no babysitting.
- No-code trigger → condition → action builder
- Bans sync to BattleMetrics, alerts post to Discord
- Org-wide or per-server: you stay in control
Moderation suite
Moderation that doesn't need a human watching.
Galium moderates the channels players actually abuse: chat, voice, signs and images. It acts within the rules you set.
Chat & text
Banned-word and pattern filters auto-mute offenders in-game across chat, signs, notes and more.
Voice toxicity detection
Galium transcribes in-game voice and uses machine-learning speech analysis to flag toxic or abusive players, with optional auto-enforcement and Discord logging.
Automated sign & image moderation
Galium scans signs and spray images with an in-house ML model trained to detect NSFW and offensive content, then blocks, logs, or enforces automatically.
And the rest of the toolkit
One platform, no gaps.
Cross-server & cross-org intelligence
One player identity unified across every server you run, and securely shareable with partner communities through dual-signed agreements.
Integrations
A full Discord moderation bot, two-way BattleMetrics ban sync, and the RankEval integration for player-position tracking and the 3D map.
Built for organizations
Run unlimited servers under one organization, give each staff member exactly the access they need, and attach different configs per server.
Analytics & reporting
Track alerts, reports, bans, mutes and player activity over time, with per-server breakdowns, so you can see enforcement working.
FAQ
Rust anti-cheat & moderation, answered
See it on your servers.
Galium is onboarding vetted Rust organizations now. Request access or come talk to us in Discord. We'll get you set up.