
What Galium does
Detect. Decide. Enforce automatically.
A complete, mostly-automated anti-cheat and moderation layer for Rust organizations, from the moment a suspicious player joins to the moment they're removed, across every server you run.

Detection
Catch the cheats the client tries to hide.
Galium reads live, server-side gameplay to flag Rust cheats without trusting the player's machine. From blatant aimbot to subtle no-recoil, detections arrive with the context your staff need to act, and the check set is updated as cheats change.
- Server-side capture: nothing for players to install or bypass
- Aimbot, silent aim, no-recoil, no-spread, spinbot, scripting, flyhack, spiderman, speedhack and exploits
- Updated as cheats change
Supports: Rust · DayZ (in development)
Recent detections
- Aimbot…4121EU | 5x Modded3 headshots
- No-recoil…7733Main | 2x Vanilla212 m
- Flyhack…1906US | Hardcore14 s airborne
Detection categories
- Aimbot
- Silent aim
- No-recoil
- No-spread
- Spinbot
- Scripting
- Flyhack
- Spiderman
- Speedhack
- Exploits
Know exactly who to check first.
- Alert score and Guard ranking, side by side; teaming threat on the anti-team view
- Guard ranks account risk within your organization. It is a ranking, not a probability
- Sortable and searchable, filtered by status and server
Supports: Rust
| Player | Alert scoreAlert score | Guard scoreGuard score | Reports (30d)Reports (30d) |
|---|---|---|---|
Player…4121Online on EU2 | 8814 alerts | 9182% known | 14 |
Player…6054Online on EU2 | 616 alerts | 4264% known | 6 |
Player…3377Offline | 91 alert | 8791% known | 0 |
Player…8812Online on US | 172 alerts | 858% known | 1 |
Player…9023Offline | 40 alerts | Not scored | 0 |

Anti-team
See exactly who's working together.
Teaming beyond your group limit is the hardest rule on Rust to police, and the easiest to hide. Galium surfaces the relationships behind it and maps who's cooperating with whom, so you can act on evidence instead of suspicion.
- Flags cooperation that exceeds your group limit
- Player-to-player, player-to-clan and clan-to-clan scoring
- Weighted by interaction and proximity over time
Supports: Rust
| Playing together | Together | Signals | Teaming threat |
|---|---|---|---|
| …4121+…6054 | 38 h | Code-shares, proximity | 74 |
| …4121+…3377 | 21 h | Revives, proximity | 52 |
| …6054+…8812 | 9 h | Base access | Unscored |

Automation
Enforce your rules while you sleep.
Build a rule once. When a player crosses the threshold you set, Galium bans, mutes, kicks or alerts your staff, on every server, with no admin online.
- No-code trigger → condition → action builder
- Bans sync to BattleMetrics, alerts post to Discord
- Org-wide or per-server: you stay in control
Supports: Rust · DayZ (in development)
- When
- Alert score crosses your threshold
- And
- Detections in last 14 days > 3 BattleMetrics hours < 30
- Then
- Ban player & sync to BattleMetrics Post alert to #cheat-logs
Moderation that doesn't need a human watching.
- Included
Chat & text
Banned-word and pattern filters auto-mute offenders in-game across chat, signs, notes and more.
Supports: Rust
- 14:01:52Saltmineanyone at oil?
- 14:01:58Mossyrolling out now
- 14:02:03GrubLordMuted
The filter caught one line and muted the player. - Add-on
Voice toxicity detection
Galium transcribes in-game voice and uses machine-learning speech analysis to flag toxic or abusive players, with optional auto-enforcement and Discord logging.
Supports: Rust
- Add-on
Automated sign & image moderation
Galium scans signs and spray images with an in-house ML model trained to detect NSFW and offensive content, then blocks, logs, or enforces automatically.
Supports: Rust
Sign at Launch SiteFlagged: offensiveBlocked, logged
One platform, no gaps.
| Capability type | Capability | What it does | What your staff see | Supports |
|---|---|---|---|---|
| Cross-server & cross-org intelligence | One player identity across every server you run, and shareable with partner organizations under agreements both sides sign. |
| Supports: Rust | |
| Integrations | A full Discord moderation bot, two-way BattleMetrics ban sync, and the RankEval integration for player-position tracking and the 3D map, for organizations that are also RankEval clients. |
| Supports: Rust | |
| Built for organizations | Run as many servers as your plan's server slots cover under one organization, give each staff member exactly the access they need, and attach different configs per server. |
| Supports: Rust | |
| Analytics & reporting | Track alerts, reports, bans, mutes and player activity over time, with per-server breakdowns, so you can see enforcement working. |
| Supports: Rust |
Running DayZ servers? Galium for DayZ is in development: anti-cheat, Guard score, an organization ban list, automated enforcement and Discord alerts. Register interest.
Rust anti-cheat & moderation, answered
Galium analyzes live, server-side gameplay rather than the player's machine, flagging the full range of Rust cheats, from blatant aimbot to subtle no-recoil. Because nothing runs on the client, there is nothing for cheats to install around or bypass.
Galium scores cooperation that exceeds your group limit using player-to-player, player-to-clan and clan-to-clan signals, weighted by interaction and proximity over time. It surfaces who is actually working together so you can act on evidence instead of suspicion.
Yes, as a premium add-on. Galium transcribes in-game voice and uses machine-learning speech analysis to flag toxic or abusive players, with optional automatic enforcement and Discord logging.
Chat and text moderation with banned-word and pattern filters is built in and auto-mutes offenders in-game. Automated sign and image moderation, which scans sprays and signs for NSFW or offensive content, is available as a premium add-on.
Yes. Build no-code rules (trigger, condition, action) and Galium bans, mutes, kicks or alerts automatically the moment a player crosses the threshold you set, across every server, with no admin online. Bans can sync to BattleMetrics and alerts post to Discord.
A full Discord moderation bot, two-way BattleMetrics ban sync, and the RankEval integration, which provides player-position tracking and the 3D map. The 3D map is provided by RankEval and is available to organizations that are also RankEval clients.

See it on your servers.
Galium is onboarding vetted Rust organizations now. Request access or come talk to us in Discord. We'll get you set up.